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On Mars, as the newest Agendas for each faction demonstrate that HB, Jinteki, NBN, and Weyland can take their goals much farther than they can on Earth. Away from the regulations of national governments and the incessant monitoring of citizen journalists, these corporations are able to pursue their most extreme ideas with impunity. And now, as the Big Four are growing confident enough about their power over the Red Planet to pursue their wildest agendas, it's time for the Clans to choose their path.
The sixty new cards (three copies each of twenty different cards) of Blood and Water reveal the corporations’ plans for Mars and give the Clans, along with their netrunning allies, a chance to stop them?
This is not a standalone product. It requires the Android: Netrunner Card Game Core Set to play.